Through Kippy's Eye
Through Kippy's Eye is a puzzle platformer centred around Kippy, a robot capable of transforming into objects
Take over various objects with different properties!
Explore intricate levels!
Solve intriguing puzzles!
Take an adventure through a beautiful, relaxing low poly world and help Kippy get home! And remember: You are the Key
My contributions: Game designer, Level designer, Sound Designer/Composer, Gameplay Programmer
As a designer, my objective with this project was to create a peaceful puzzle experience with a simple mechanic that could escalate.
To do so, I first analysed games with similar approaches, such as "Baba is You" and "Captain Toad". Once I had the mechanics and aesthetics that fit within the game's core pillars, I prototyped them in a gym. When the mechanics were solid enough, I focused on polishing the game feel as much as possible.
In terms of level design, I used rational level design to ensure a smooth progression of difficulty without the need for an explicit tutorial. Dissecting the possible transformations, set pieces and obstacles, I could then distribute them within each level knowing what dynamics would occur.
Afterwards, the process became very iterative. I ran multiple tests paying attention to where the players felt stuck or had trouble and made sure to prevent it.
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